Period: September 4, 2025
Total Commits: 7

Hey — here’s what we shipped today

Short version: TowerStorm now runs on a centralized server instead of the old chain backend. Multiplayer timing and gold accounting are fixed up, the lobby flow is cleaner, and server bots are in. It’s getting steadier.

What’s New

[screenshot: lobby with Join Game list and team selection inside lobby at 87ffcd9]

[screenshot: multiplayer battle UI showing correct gold and income panels at 1665a92]

What Got Fixed

[screenshot: wave countdown and number during a resync at 1665a92]

What’s Still Broken

If you hit anything else, send us a note with steps, username, and when it happened. That helps.

Under the Hood

[screenshot: server-based game view during a head-to-head match at e644bd5]

What’s Next

Try It Out

Thanks for sticking with us through the backend flip. It’s simpler now, cheaper to run, and easier for us to iterate on. We’ll keep tightening the screws.