Period: September 8, 2025 Total Commits: 5

Hey — here’s what we worked on today

Short one: we pushed a rendering refactor that makes PvP feel smoother, got our first AWS/CDK deployment running, and tightened up a few server boot issues. No balance numbers today — this pass was mostly performance, infra, and polish.

What’s New

What Got Fixed

What’s Still Broken

Under the Hood

[screenshot: replay timeline and badges reflecting new status types at f675cd3]

What’s Next

Try It Out

We’ve got the alpha build hooked up to our new infrastructure. If you want to poke it:

Thanks to everyone sending in bug reports and edge cases. It’s getting there.