Daily Dev Update: Pressure Builds with Minion Health Buff - September 18, 2025

Opening

Quick one today. We wired up a momentum mechanic for PvP: minions now get tougher as you take enemy castles. It’s simple, it works, and it changes how pushes feel mid-match.

What’s New

[screenshot: mid-lane wave tanking more tower fire after a castle falls at 6c7a608]

[screenshot: base siege with stacked health buff pushing into last defenses at 6c7a608]

What Got Fixed

What’s Still Broken

Under the Hood

What’s Next

Thanks to everyone sending match recordings and notes. Keep the feedback coming—especially if you see matches decided by a single castle swing without comeback windows. That’s the kind of thing we want to tune quickly.