Period: October 8, 2025 Total Commits: 11

Daily Dev Update: Mobile HUD, Touch Controls, and Reliable Connections

Hey, here’s what we’ve been working on. Today was mostly about making matches feel better on phones in landscape: trimmed HUD, clearer buttons, smoother gestures, and fewer connection headaches on the same Wi‑Fi. We also tightened up some infrastructure so servers start cleanly with working certs. It’s not flashy, but it makes playing a match on mobile a lot less fiddly.

What’s New

Mobile HUD tuned for actual play

We cut a lot of UI bulk on phones so you see more of the board and spend less time wrestling menus.

[screenshot: streamlined mobile HUD in landscape at 0bb6a64] [screenshot: bottom bar with larger deselect/switch buttons at 9b2d8fb]

Touch controls that don’t fight you

You can pan and zoom without surprising zoom pops or ghost taps.

[screenshot: tower placement with adjacency indicators at 170364b]

Match readability

A few tweaks to make the “what’s happening” pieces more obvious at a glance.

[screenshot: centered wave counter during a match at 62dea7f]

What Got Fixed

Local-network connectivity on mobile

If you’ve been trying to connect from your phone to a machine on the same Wi‑Fi and getting blocked, this should be a lot better.

Fewer accidental zooms and stuck selections

Audio

Minor cleanup

Under the Hood

We split the front-end menus into Main Menu and Lobby components. This makes it easier to give mobile their own layouts: tighter fonts, side-by-side Ready/Start on phones, and less header chrome chewing screen space.

Deployment and naming cleanup

Small UI polish that adds up

Why this matters in PvP

Thanks to everyone sending clips of mis-taps and weird zoom behavior—that guided most of today’s changes. If you still hit issues on mobile landscape (overlapping HUD, stuck selections, or touch jitter), send a short video and device details and we’ll dig in.