Period: October 20, 2025 Total Commits: 26

Hey, here’s what we’ve been working on. Today’s update leans into combat feel: syncing damage to animations, adding big readability wins for towers, and cleaning up audio so fights sound right. No balance numbers this time—just making what’s there feel better and more reliable.

What’s New

What Got Fixed

Under the Hood

Notes on PvP Impact

That’s it for today. Lots of feel and clarity work, a handful of robustness fixes, and groundwork that should make future effects faster to build. If anything looks off—like effects not appearing at your quality setting—send a clip and we’ll dig in.