Period: October 25, 2025 Total Commits: 32

Hey, here’s what we’ve been working on today. A lot of combat logic got sharper, the UI is cleaner, and the new level editor made big strides. Nothing flashy, just steady improvements that make matches feel better and iteration faster.

What’s New

What Got Fixed

Under the Hood

Balance Notes

Why these changes

Thanks for the bug reports and feedback. Keep sending replays where targeting feels off or visuals desync—we used several of those cases to drive the fixes above.