Period: November 3, 2025 Total Commits: 15

Hey, here’s what we’ve been working on. Today was mostly about getting the new dual-board view solid and making sure visuals and inputs line up with what you’re seeing. A lot of the work is under the hood, but it should make matches feel smoother and more readable.

What’s New

[screenshot: dual-board view with both castles visible at 9ef666f]

What Got Fixed

Multi-Board Rendering and Effects

[screenshot: damage numbers on both boards in same-screen mode at 204693a]

Input and Placement

Visual Sync and Feel

[screenshot: lightning strikes hitting instantly on minions at aaa359c]

Odds and Ends

[screenshot: flamethrower particles rendering on the correct board at 3d9752b]

Under the Hood

That’s the day. Thanks for all the reports on visuals popping to the wrong side—those helped pinpoint the root causes. If you notice anything still rendering in the wrong place, especially during big send waves, ping us with a clip and we’ll dig in.