Period: November 4, 2025 Total Commits: 1
Daily Dev Update: Cleaner HUD, Consistent Views - November 4, 2025
Hey, here’s what we’ve been working on today. Small change, but it should make competitive matches feel a bit cleaner and more consistent.
What’s New
-
Minimap is the standard in live matches
- The match HUD in production now always uses the minimap view. This keeps the information layout familiar and avoids surprise context switches mid-fight.
-
Experimental view toggle is hidden in production
- The same-screen/minimap toggle was experimental. It’s now only visible in development builds, not in the live client. Less clutter on the HUD and fewer accidental clicks during tense PvP moments.
Player impact:
- Clearer HUD with one less control competing for attention
- More consistent competitive experience across matches
- Fewer “wait, why did my view change?” moments
[screenshot: match HUD with minimap and no view toggle at af08e3c] [screenshot: minimap-focused gameplay overview during a PvP push at af08e3c]
What Got Fixed
- Reduced HUD clutter
- One experimental control removed from the live interface. Nothing else moves around; just a cleaner top bar so your eyes stay on towers, paths, and enemy waves.
Under the Hood
- Environment-gated UI
- The toggle is now gated behind the environment flag (import.meta.env.DEV). In practical terms: development builds can access experimental options; production builds keep the stable set.
- Consistency and support
- With a single live view mode, we get more reliable telemetry and fewer one-off reports tied to experimental settings. Easier to diagnose issues and compare match data apples-to-apples.
- Minor performance benefit
- It’s small, but not rendering and wiring up an extra control is one less thing in the UI update loop.
Notes
- If you saw the toggle earlier and it’s gone now, that’s expected after updating. Live matches all use the minimap view.
- Thanks to everyone who flagged the HUD toggle as distracting during intense placements. That feedback helped us prioritize this cleanup.
That’s it for today. Short update, cleaner UI. Let us know if anything feels off with the minimap during PvP pushes or tower micro—screenshots and short clips help a ton.