Daily Dev Update: Reliable Lobbies & Playtest Hub - November 26, 2025

Period: November 26, 2025
Total Commits: 2

Hey, here’s what we’ve been working on. Short update today: we tightened up multiplayer reliability with end-to-end tests and spun up a focused playtest hub page so folks can jump in without hunting for links. Nothing flashy, just getting the basics right.

What’s New

Why: coordinating playtests across posts and chats was messy. A single page makes expectations clear and cuts down the back-and-forth.

What Got Fixed

Under the Hood

Why this matters: PvP depends on fast, reliable session setup. These tests act like a tripwire—if a small change breaks lobby creation, we’ll know immediately. It’s not glamorous, but it prevents regressions that ruin matches before they start.


Notes

Thanks to everyone who’s been stress-clicking Create Game and sending screenshots. It helps a lot.